Hiiri
Project Contribution
Exporting from LDtk
Tools
Gameplay & Camera
Chin Chillin Studios
Graphics
Sara Roth
Teddi Andersson
William Harrysson
Level Design
David Haddad
Stefan Groothuis
Animation
Anna Sigfridsson
Hampus Eriksson
Code
Fadi Makdes
Christos Kalanidis
Linus Bensryd
Rasmus Ekelund
Teodor Dahlen
SFX
Music
Christos Kalanidis (Othedius) (christoskalanidis.com)
Project Gallery
Highlights
Hiiri was our fifth and last project in our first year of The Game Assembly. I also created the music for the game, at the same time as the project was ongoing.
I worked very close with the level designers on this project and was the one responsible with exporting the level and the different variables and functions from LDtk into a json file which we than read in TGA2D.
I wanted the system in TGA2D to match LDtk, so I created a Room, which contained a layer, which contained a tile. The reason I decided to do it this way was to match LDtk and to make it easy to understand the system.
Transitioning between levels